Clash Royale by Supercell is now for some years one of the most popular games for iOS and Android. The popularity even exceeds the previous "Clash of Clans". With micro-transactions, the developers take billions each year a.
Every developer wants to be like Supercell, everyone wants the new big Clash Royale develop. For a long time it is clear: With Mobile games can be earned a lot of money. Every day new games in the iOS and Google App Store are added, but few of them manage to become profitable. to develop a game for iOS and Android can be very time consuming and expensive. From time to time there are exceptions, as in Head Ball von Reading, which could show off a very good idea and became popular. If, however, to role play, Strategy games and some other genres is it takes more than just a good idea. The implementation is fundamental. Added to this is everything around it. The perfect launch, Marketing and much more. games like Mobile Strike demonstrate, it is not enough, if you hire a celebrity a la Arnold Schwarzenegger to advertise. If the gameplay is not mature or bad, then the highest marketing budget does not help.
With virtual currencies, Micro-transactions and pay-to-win for million profit
Almost every game for your smartphone and tablet nowadays has microtransactions or any virtual currencies. to get this requires to use his real money. Each game offers an in-game shop to, where objects such as coins or currency, Jewellery, Gems, Skins or any other items. The best example Fortnite. Actually, it's free-to-play. This means you can download it anywhere for free. The developers at Epic Games have, however, think of something clever: To make the game even more fun there are many different skins, which are newly added weekly or almost daily. Players must first buy V-Bucks and then exchange them for skins. There is also a Battle Pass, with whom you have some advantages in the game. It's kind of a premium membership. Thus Epic Games earned hundreds of millions of dollars, Although these Skins, V-Bucks and the Battle Pass are not really mandatory.
Virtual games can also ruin entire game series
Another game and Example, which is very negative: FIFA 19 Ultimate Team. While EA earned more money with FUT, the game greatly decreased quality. There are now so many updates, which have appeared in just two months, that the game of now, has nothing to do with the game of September. Many players from around the world have already broken with FIFA. The Ultimate Team mode is Pay-To-Win, added all the scripts, which can steer the game in a certain direction. The micro-transactions are blessing and a curse, while it always goes for the players and fans downhill. A real alternative to FIFA 19 there is not any. Pro Evolution Soccer 2019 Although a lot of fun and is better from the gameplay ago at worlds, but the lack of licenses and outdated look not just create enthusiasm among the players.